eventsource
featureNote: if you want the event source feature, you must either use the "Whole 9 Yards" release of hyperscript, or include the /dist/eventsource.js
file.
eventsource <source-name> [from <source-url>] [on <event-name> (as <encoding>) <commands> end] end
source-name
is a name for the event source. This is available in the current hypertext scope and exposes additional data about the browser EventSource object.source-url
is the server address that generates the SSE data stream. You can specify a URL when you create the EventSource, or connect to one dynamically afterwards.event-name
is the name of the event as designated by the server. If the server does not include an event name, then use "message" instead.encoding
is an optional parameter that can contain either "json" or "string". If the encoding is left blank (or is unrecognized) then the message is passed through unmodified.command
is one or more commands to execute on the data every time an SSE message is received.Server Sent Events are a simple way for your web server to push information directly to your clients that is supported by all modern browsers. They provide real-time, uni-directional communication from your server to a browser. Server Sent Events cannot sent information back to your server. If you need two-way communication, consider implementingWebSockets instead.
SSE connections can require substantial work to set up and maintain. For example, browsers are supposed to reconnect to a failed SSE stream automatically, but their behavior differs. Hyperscript manages everything for you, and reconnects connections that have failed, so your code only has to handle incoming messages.
eventsource ChatUpdates from http://myserver.com/chat-updates
on newMessage as json
log it
end
on updateMessage as json
log it
end
end
The SSE specification requires that every event listener must declare a specific event name that it will listen to. There is no ability to designate a "catch all" handler for any unnamed events. This means that you will need to know exactly what event names are being sent, and will need to write specific event handlers for each one.
However, servers can also send SSE messages with no name attached to them. In this case use an on message
handler to catch unnamed events.
You can specify two different ways to decode the message contents. If you include as string
in the message handler declaration, then the contents of the message will be populated in the handler exactly as they were sent, as a string.
Instead, if you specify as json
, then hyperscript will parse the message as a JSON formatted string. If the data is not valid JSON, then it will throw an error
Last, if you do not specify any encoding, then hyperscript will pass the original data through unmodified.
The EventSource object defined in every browser exposes several of its own events related to its own connection state. It generates standard Javascript events for open
, close
, and error
. Each of these is available to your the hyperscript code like any other message generated by the system. Here's an example of how to use them:
eventsource demo from http://server/demo
on message as string
put it into #div
end
on open
log "connection opened."
end
on close
log "connection closed."
end
on error
log "handle error here..."
end
end
When you define an event source, it places a stub variable inside the current scope. This variable stores the raw EventSource object provided by the browser, tracks connection retries, and publishes two useful methods that you can use within hyperscript. (see below for an example)
open(url?)
connects to the EventSource. If the EventSource already has a URL configured, then this function doesn't require any additional parameters. However, if the EventSource does not already have a URL, then you must pass one here before it can open. If the connection has already been opened, then no further action is taken.close
disconnects from the configured server address. If the connection has already been closed, then no further action is taken.You can also listen to events from this variable in other parts of your hyperscript code.
-- define the SSE EventSource
eventsource UpdateServer from http://server/updates
on message
log it
end
end
-- elsewhere in your code, listen for the "cancelGoAway" message, then disconnect
on cancelGoAway from UpdateServer
log "received cancel message from server"
call UpdateServer.close()
end
You may need to change the server URL that your EventSource is connected to. You can do this at any time calling the open(url)
method on the EventSource variable. You can also initialize all of the handlers for an EventSource in your hyperscript application without connecting it to any server at all.
Calling the open()
method repeatedly will close out any old connections and create a new connection on the updated URL.
eventsource DynamicServer
on message as json
log it
end
end
-- somewhere else in your code
DynamicServer.open("test.com/test1.sse") -- creates a new connection to this URL
DynamicServer.open("test.com/test2.sse") -- automatically closes the first connection
DynamicServer.close()
DynamicServer.open("test.com/test3.sse") -- reconnects to a different endpoint.
The following variables are populated within the event handler's scope when it is executed.
me
is a reference to the EventSource object. Additional data and methods are also available. Outside of the event handler, this object is also available under the <source-name> provided.it
is the contents of the SSE message that was received.event
contains the raw event data<script type="text/hyperscript">
eventsource recordUpdater from http://server-name/record-updater
on message as json
put it.name into #name
put it.username into #username
put it.email into #email
log me
end
end
</script>
<div>
<button script="on click call recordUpdater.open()">Connect</button>
<button script="on click call recordUpdater.close()">Disconnect</button>
</div>
<h3>Real-Time Record</h3>
<div>Name: <span id="name">...</span></div>
<div>Username: <span id="username">...</span></div>
<div>Email: <span id="email"></span></div>